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CityControlTest
main.py
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main.py
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import display import buttons import custom_shapes import utils import static_pages import lobby display_size = display.size() icon_size = display.pngInfo(utils.ICON_LARGE) icon_offset = (display_size[0] - icon_size[0]) // 2 def default_text(): display.drawText( int(display.width() * 0.2), int(display.height() * 0.7), "Create Game", utils.TEXT_HIGHLIGHT if arrow_pos == 0 else utils.TEXT_MAIN, utils.ARCADE_FONT[8], ) display.drawText( int(display.width() * 0.2), int(display.height() * 0.8), "Join Game", utils.TEXT_HIGHLIGHT if arrow_pos == 1 else utils.TEXT_MAIN, utils.ARCADE_FONT[8], ) display.drawText( int(display.width() * 0.63), int(display.height() * 0.7), "Help", utils.TEXT_HIGHLIGHT if arrow_pos == 2 else utils.TEXT_MAIN, utils.ARCADE_FONT[8], ) display.drawText( int(display.width() * 0.63), int(display.height() * 0.8), "About", utils.TEXT_HIGHLIGHT if arrow_pos == 3 else utils.TEXT_MAIN, utils.ARCADE_FONT[8], ) def move_arrow(direction): global arrow_pos if direction == "DOWN": arrow_pos += 1 elif direction == "UP": arrow_pos -= 1 else: arrow_pos += 2 arrow_pos %= 4 def draw_main_menu(): utils.draw_background() default_text() custom_shapes.draw_right_arrow( arrow_x[arrow_pos], arrow_y[arrow_pos], 15, 6, True, 0x9CFF08 ) display.flush() def handle_input(action): if action == "PRESS": buttons.attach(buttons.BTN_B, lambda pressed: main_menu() if pressed else 0) buttons.detach(buttons.BTN_A) buttons.detach(buttons.BTN_UP) buttons.detach(buttons.BTN_DOWN) buttons.detach(buttons.BTN_LEFT) buttons.detach(buttons.BTN_RIGHT) buttons.detach(buttons.BTN_A) buttons.detach(buttons.BTN_PRESS) menu[arrow_pos]() else: move_arrow(action) draw_main_menu() arrow_x = [ int(display.width() * 0.17), int(display.width() * 0.17), int(display.width() * 0.60), int(display.width() * 0.60), ] arrow_y = [ int(display.height() * 0.7 + 2), int(display.height() * 0.8 + 2), int(display.height() * 0.7 + 2), int(display.height() * 0.8 + 2), ] menu = [lobby.create_lobby, static_pages.join_lobby_input, static_pages.help, static_pages.about] arrow_pos = 0 def main_menu(): buttons.attach(buttons.BTN_MENU, lambda pressed: main_menu() if pressed else 0) buttons.attach(buttons.BTN_UP, lambda pressed: handle_input("UP") if pressed else 0) buttons.attach(buttons.BTN_DOWN, lambda pressed: handle_input("DOWN") if pressed else 0) buttons.attach(buttons.BTN_LEFT, lambda pressed: handle_input("LEFT") if pressed else 0) buttons.attach(buttons.BTN_RIGHT, lambda pressed: handle_input("RIGHT") if pressed else 0) buttons.attach(buttons.BTN_A, lambda pressed: handle_input("PRESS") if pressed else 0) buttons.attach(buttons.BTN_PRESS, lambda pressed: handle_input("PRESS") if pressed else 0) buttons.detach(buttons.BTN_B) draw_main_menu()